A promotional flyer for a series of computational thinking programs at Waseca Public Library (MN) designed to emphasize choice and breadth of experiences.
This flyer uses a number of strategies to invite youth to programs, including those who may not yet be involved with technology: (1) Including multiple library activities available for this age group, emphasizing participant choice; (2) using non-traditional images of computing activities, including pictures of young girls collaborating and colorful non-screen technology materials; (3) Using language that emphasizes when "no coding experience" is necessary and highlights other interests or identities that might connect with youth, such as "writers, creators, builders", and "working with friends."
Link:
Submitted by:
Brianna Bleeker, Waseca Public Library
Audience:
Upper elementary (3-5)
Middle school (6-8)
Girls
Learner Experience w/ CS & CT:
Some Practice
Facilitator Type:
Library staff member
Facilitator Experience w/ CS & CT:
Beginner
Some Practice
Experienced
Type of Library:
Public
School
Tribal
Special
Library Location Type:
Rural
Suburban
Urban
Size:
Very small (< 300 students, < 10k population)
Small (< 500 students, < 24k population)
Medium (< 750 students, < 99k population)
Large (< 1000 students, < 500k population)
Very large (1000+ students, 500k+ population)
Topic:
Making
Robotics
Science
Program Type & Frequency:
Ongoing sessions
Requirements:
Technology required
Cost
Ready to Code Pathway Connection:
Broadening participation
Resource Type:
Youth recruitment
Group size:
Small (< 10)
Medium
