Resource Results:

Showing results 1 - 14 for
  • Free, easy-to-use activities and curriculum introduce students ages 9-14 to computer science through themed projects that attract students with varied interests. Instructional videos guide students through each activity, so no coding experience is needed to teach!
    Resource Type:
    Lesson plans & activities
  • This program is based on Google’s CS First Music & Sound club curriculum and has been customized by Homer (AK) Public Library for a week-long coding camp to introduced kids ages 8-11 to basic computer science concepts while they create digital music, sound and video. Library staff worked with a music educator to deliver the program content.
    Resource Type:
    Lesson plans & activities
  • Two characters meet in a world and discover a surprising object. What happens next? It’s all up to students, who have the opportunity to use their imagination and creativity to code their own story.
    Resource Type:
    Lesson plans & activities
  • This self-paced course helps educators learn about computational thinking and how it can be integrated into a variety of subject areas. Divided into five units, the course provides real world examples as well as supplemental readings to support your learning.
    Resource Type:
    Professional development, Tutorial, Website
  • This slide deck gives important data and quotes from industry professional about the importance of computational thinking. Useful information to for advocate for coding programs.
    Resource Type:
    Professional development
  • Developed by the Creative Communities Research Group at the University of Colorado Boulder, Family Creative Learning is a workshop series that engages children and their parents to learn together — as designers and inventors — through the use of creative technologies.
    Resource Type:
    Lesson plans & activities, Professional development
  • This program is based on Google’s CS First Music & Sound club curriculum and has been customized by Homer (AK) Public Library for a week-long coding camp to introduced kids ages 8-11 to basic computer science concepts while they create digital music, sound and video. Library staff worked with a music educator to deliver the program content.
    Resource Type:
    Lesson plans & activities
  • How can libraries increase access to coding education, especially for potential patrons who were previously underserved by library programs? Julianne Wise, Rochester International Academy (RIA) librarian, and Sarah Ryan, Montessori Academy librarian, teamed up to develop strategies that address this question.
    Resource Type:
    Ready to Code examples
  • Learn to code with fun, quick lessons on a phone that teach you to write real JavaScript while learning fundamental programming skills.
    Resource Type:
    Lesson plans & activities, Software & apps
  • A research report from Google that identifies factors that influence whether or not young women decide to pursue a Computer Science degree, highlighting that anyone can help increase female participation in CS, regardless of their technical abilities or background.
    Resource Type:
    Strategies, Professional development
  • A series of questions that youth and adults can ask each other as they get to know each other at the start of a computational thinking activity. The questions start with basic information and move into learning about technology interest and experience.
    Resource Type:
    Lesson plans & activities
  • This job posting provides information on responsibilities, expectations, and experience required for a library staff member being hired to support computational thinking literacy library activities.
    Resource Type:
    Facilitator & mentor recruitment
  • Make winter holiday cards using the block-based coding language Scratch
    Resource Type:
    Lesson plans & activities
  • Great springboard into unplugged activities and ways to think about coding outside of the computer.
    Resource Type:
    Books & magazines, Professional development
Sponsored by Google.