Resource Results:

Showing results 51 - 60 for
  • Can a coding program get youth connected with backyard nature? Absolutely! Governor Mifflin School District tested a district-wide collaborative model, called Feathered Friends. They used concepts from connected learning, design thinking and computational thinking (CT) with our Middle School and High School student engineers to create an authentic learning experience.
    Resource Type:
    Ready to Code examples
  • AspireIT connects high school and college women with K-12 girls interested in computing to teach younger girls fundamentals in programming and computational thinking - in fun, creative environments.
    Resource Type:
    Facilitator & mentor recruitment
  • This website shares strategies for how to elevate the critical role of families in STEM and build capacity of STEM programs to include families.
    Resource Type:
    Strategies, Professional development
  • This activity card provides 8 simple challenges for youth to complete during a STEM library program.
    Resource Type:
    Lesson plans & activities
  • This job posting provides information on responsibilities, expectations, and experience required for a library staff member being hired to support computational thinking literacy library activities.
    Resource Type:
    Facilitator & mentor recruitment
  • A lesson plan for creating light-up pop-up cards without computers. In this activity the cards are made for a winter holiday program but the activity could be easily modified to work for any time of year.
    Resource Type:
    Lesson plans & activities
  • 2 to 8 people can play this card game that awards points for creating different sushi combinations. This is an unplugged game that plays quickly, and the graphics on the cards have a Kawaii feel that will appeal to tweens and teens.
    Resource Type:
    Games & puzzles
  • Library staff deliver dynamic programs for youth and families! Stopping to gather data to inform program development can feel like an onerous and disconnected process. How can library staff gather and use feedback to iterate CT learning experiences in ways that are dynamic, practical, and useful?
    Resource Type:
    Strategies, Ready to Code examples
  • Beginning in the 2017-2018 school year, Belmar Elementary School (BES) started its first-ever computer science club, Coding Connects BES, which connected coding to mentoring. BES 4th-8th grade students attended a weekly coding club that focuses on their personal interests, including video game design, fashion and music.
    Resource Type:
    Ready to Code examples
  • The CSTA K–12 Computer Science Standards delineate a core set of learning objectives designed to provide the foundation for a complete computer science curriculum and its implementation at the K–12 level.
    Resource Type:
Sponsored by Google.