By Jenny Levine |
By Chris Harris
Presented July 23, 2007
"This session would be a perfect fit for anyone who wants to bring gaming to
school libraries or forge a game-based partnership with a school. Interactive
fiction, also know as text-based adventure gaming, combines the mental
stimulation of gaming, the challenge of game creation, and English Language Arts
standards. Using the free tools shared at this session, your gaming group will
be ready to begin creating a new world with a primary focus on content instead
of a complicated graphical engine." More info....
Listen to an MP3 audio file of this session (42MB, 45:28)
tags: glls2007, gaming in libraries
Presented July 23, 2007

Listen to an MP3 audio file of this session (42MB, 45:28)
tags: glls2007, gaming in libraries