By Jenny Levine |
By Eli Neiburger
Presented July 23, 2007
"To a non-hardcore gamer, navigating the complex game software space can be
daunting. There are so many platforms, formats, genres, sub-genres,
super-genres, ratings, blockbusters, sleepers, clones, also-rans, and just plain
lousy games that choosing the right one to really draw a crowd is a challenge.
This session will examine different types of gaming audiences you may wish to
attract, from the casual to the hopelessly hardcore, and how to choose the games
that best suit them and your organization. We'll also discuss tournament formats
that work well for each type of game to help you plan successful gaming programs
for a wide range of audiences." More info....
Listen to an MP3 audio file of this session (38MB, 41:10)
tags: glls2007, gaming in libraries
Presented July 23, 2007

Listen to an MP3 audio file of this session (38MB, 41:10)
tags: glls2007, gaming in libraries