Library snags grant to boost computer skills for youth

This Belgrade News (Montana) article describes how Belgrade Community Library supports youth to develop and showcase games through creativity and problem solving with help from peers and mentors.
This example of a Ready to Code library program highlights strategies like engaging expertise and organizations from the community.
Audience: 
Middle school (6-8)
Lower income communities
Learner Experience w/ CS & CT: 
Beginner
Some Practice
Experienced
Facilitator Type: 
Library staff member
Community member
Facilitator Experience w/ CS & CT: 
Beginner
Some Practice
Experienced
Type of Library: 
Public
Library Location Type: 
Rural
Suburban
Urban
Size: 
Very small (< 300 students, < 10k population)
Small (< 500 students, < 24k population)
Medium (< 750 students, < 99k population)
Large (< 1000 students, < 500k population)
Very large (1000+ students, 500k+ population)
Topic: 
Gaming
Careers
Design thinking
Text-based programming
Block-based programming
Program Type & Frequency: 
Out of school time
Ongoing sessions
Requirements: 
Technology not required
No cost
Ready to Code Pathway Connection: 
Community engagement
Family engagement
Connecting youth interests & youth voice
Broadening participation
Resource Type: 
Ready to Code examples
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