Resource Results:

Showing results 1 - 14 for
  • Free, easy-to-use activities and curriculum introduce students ages 9-14 to computer science through themed projects that attract students with varied interests. Instructional videos guide students through each activity, so no coding experience is needed to teach!
    Resource Type:
    Lesson plans & activities
  • This program is based on Google’s CS First Music & Sound club curriculum and has been customized by Homer (AK) Public Library for a week-long coding camp to introduced kids ages 8-11 to basic computer science concepts while they create digital music, sound and video. Library staff worked with a music educator to deliver the program content.
    Resource Type:
    Lesson plans & activities
  • Two characters meet in a world and discover a surprising object. What happens next? It’s all up to students, who have the opportunity to use their imagination and creativity to code their own story.
    Resource Type:
    Lesson plans & activities
  • This self-paced course helps educators learn about computational thinking and how it can be integrated into a variety of subject areas. Divided into five units, the course provides real world examples as well as supplemental readings to support your learning.
    Resource Type:
    Professional development, Tutorial, Website
  • Introduce youth to computational thinking concepts or supplement other coding activities with this computer-based escape room activity that includes a variety of puzzles to engage participants.
    Resource Type:
    Lesson plans & activities, Website
  • Workforce development conversations and concerns about the readiness of today’s students for tomorrow’s IT field often focus on schools. Libraries, however, can play a vital role in connecting youth to computer science (CS) and computational thinking (CT) opportunities and connections for learning across time and place. How can libraries establish their role as an anchor and broker in the community for youth CT learning?
    Resource Type:
    Strategies, Ready to Code examples
  • Engaging, video-based lessons that teach digital skills through immediate, real-life applications and project-based curriculum.
    Resource Type:
    Lesson plans & activities
  • This article serves as a guide to what Finland is doing to innovate their curriculum and prepare their students for a changing world.
    Resource Type:
    Books & magazines, Professional development
  • In this video Ak-Chin Indian Community (Maricopa, AZ) librarian Jeffrey Stoffer celebrates the accomplishments of students in their Libraries Ready to Code program, Game Hacker: Making, Fixing, Breaking. See how young people participating in Game Hacker are learning skills that will enable them to succeed in any future opportunity they pursue.
    Resource Type:
    Ready to Code examples
  • A variety of tools library staff can use to begin implementing activities to help understand community needs.
    Resource Type:
    Strategies, Professional development
  • A full set of materials used to set up a teen coding camp, including a volunteer recruitment letter, a set of five lesson plans.
    Resource Type:
    Facilitator & mentor recruitment, Lesson plans & activities
  • While families with preschoolers have established times they visit the library, for example for weekly story hour, it is challenging to bring in these families for other programming. This is particularly true for topic areas that may be unfamiliar or unrecognized as connected to valuable preschool and early education literacies. How can we engage preschool learners and their families in quality computational thinking (CT)activities appropriate for that age group?
    Resource Type:
    Strategies, Ready to Code examples
  • A webcast highlighting free materials and information for attracting more girls and underrepresented groups to computing and information technology.
    Resource Type:
    Strategies, Professional development
  • Developed by the Creative Communities Research Group at the University of Colorado Boulder, Family Creative Learning is a workshop series that engages children and their parents to learn together — as designers and inventors — through the use of creative technologies.
    Resource Type:
    Lesson plans & activities, Professional development
Sponsored by Google.