Games and Gaming Round Table

AASL seeks gaming proposals

CHICAGO – The American Association of School Librarians (AASL) seeks proposals for sessions on tabletop and/or digital gaming to be presented during GAME | Gaming as Meaningful Education taking place Sept. 23-24, 2016, in Rochester, NY. Co-sponsored by the ALA Games and Gaming Round Table (GameRT), GAME will focus on how games encourage critical thinking, problem solving and creative activities. To submit a proposal, visit www.ala.org/aasl/rfp.

AASL and GameRT invite you to GAME

CHICAGO – Online registration is now open for a new two-day event from the American Association of School Librarians (AASL). GAME | Gaming As Meaningful Education, co-sponsored by the ALA Games and Gaming Round Table (GameRT), will focus on how games encourage critical thinking, problem solving and creative activities. GAME will be held September 23-24 in Rochester, N.Y. Early bird registration is open through May 1, 2016, at www.ala.org/aasl/GAME.

Applications now being accepted for 2016 Will Eisner Graphic Novel Grants for Libraries

CHICAGO  —  The American Library Association (ALA) and the Will and Ann Eisner Family Foundation are now accepting applications for the 2016 Will Eisner Graphic Novel Grants for Libraries, which recognize libraries for their role in the growth of graphic literature.

Winners of the 2015 Will Eisner Graphic Novel Grants for Libraries announced

CHICAGO — The American Library Association (ALA) and the Will and Ann Eisner Family Foundation will honor the two winners of the 2015 Will Eisner Graphic Novel Grants for Libraries Saturday onsite at the ALA 2015 Annual Conference in San Francisco. The grants, funded by Will and Ann Eisner Family Foundation, are administered by ALA's Games and Gaming Round Table and the Graphic Novels & Comics in Libraries Member Initiative Group. ALA received more than 150 applications this year.

VMM15: Your historic opportunity to vote on a VMM resolution

CHICAGO — Be one of more than 500 members who will have the first-time ever opportunity to vote on a resolution submitted via the Virtual Membership Meeting (VMM15). American Library Association (ALA) members can make their voices heard regarding the organization’s strategic direction and budget priorities by sharing their ideas and experiences and offering their suggestions during the annual Virtual Membership Meeting (VMM).

Another Great Year for International Games Day and Games in Libraries #igd14

CHICAGO — On Saturday, Nov. 15th, libraries across the country and around the world joined together to play and learn about games and gaming during the 7th annual International Games Day.

Building Community through Games and Gaming @ your library Nov. 15, 2014 #IGD14

CHICAGO International Games Day (IGD) @ your library is an initiative run by volunteers from around the world and hosted by the American Library Association, in collaboration with Nordic Game Day and the Australian Library and Information Association, to reconnect communities through their libraries around the educational, recreational and social value of all types of games. On Saturday, Nov. 15, 2014, libraries around the world will showcase gaming programs and services in support of IGD14. This year marks our 7th annual event.

Winners of the first annual Will Eisner Graphic Novel Grants for Libraries announced

CHICAGO — The American Library Association (ALA) and the Will and Ann Eisner Family Foundation announced the two winners of the first Will Eisner Graphic Novel Grants for Libraries Saturday on-site at the ALA 2014 Annual Conference in Las Vegas. The grants, funded by Will and Ann Eisner Family Foundation, are administered by ALA's Games and Gaming Round Table and the Graphic Novels & Comics in Libraries Member Initiative Group. ALA received more than 75 applications.

Gaming circles the world during ALA's International Games Day

CHICAGO — On Saturday, Nov. 16, libraries around the world on all seven continents celebrated games and gaming for the American Library Association’s International Games Day @ your library. This event occurs on the third Saturday of each November as a way to reconnect communities through their libraries around the educational, recreational and social value of gaming. This sixth year was a huge success, with many libraries noting the value of this free event for their libraries and community.

Thousands to play games on all seven continents on Nov. 16 for International Games Day @ your library

On Saturday, Nov. 16, 2013, communities across the U.S. and around the world will celebrate the American Library Association’s sixth annual International Games Day @ your library. This year there will be participants from all over the world on all seven continents (Antarctica!) playing a wide variety of games.

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