Library & Information Technology Assn.

LiveWebinar
For years libraries have been providing access and training to technology through their services and programs. Kids can learn to code, build a robot, and make a movie with an iPad at the library. But what can they do when they get home? How can libraries expand their reach to help more than just the youth they see every day? The Meridian Library (ID) has chosen to start circulating new types of technology. Want to learn about Arduinos? Check one out from our library! What is a Raspberry Pi? You get 4 weeks to figure it out. Robots too expensive to buy? Too many iPad apps to choose from?
LiveeCourse
Work smarter, collaborate faster and share code or other files with the library community using the popular version control system Git.
LiveWebinar
Librarians and repository managers are increasingly asked to take a data-centric approach approach for content management and impact measurement. This course will teach you the concepts of metrics and dimensions along with hand-on activities of how to use Google Analytics on library data from institutional repository.
LiveeCourse
As research across domains of study has become increasingly reliant on digital tools, the challenges in achieving reproducibility have grown. Alongside this reproducibility challenge are the demands for open scholarship, such as releasing code, data, and articles under an open license.
LiveWebinar
Have you ever wanted to create an engaging and educational instructional video, but felt like you didn't have the time, ability, or technology? Are you perplexed by all the moving parts that go into creating an effective tutorial? In this session, Anne Burke and Andreas Orphanides will help to demystify the process, breaking it down into easy-to-follow steps, and provide a variety of technical approaches suited to a range of skill sets. They will cover choosing and scoping your topic, scripting and storyboarding, producing the video, and getting it online.
LiveeCourse
Contextual Inquiry is an ethnographic research method that involves in-depth, participant-led sessions where users take on the role of educator, teaching the researcher by walking them through tasks in the physical environment in which they typically perform them. It can be used to better understand the intents and motivations behind user behavior and works well as an accompaniment to quantitative data, illuminating the “why” behind the “what.”
LiveWebinar
Since the first versions were released in 2002, Creative Commons licenses have become an important part of the copyright landscape, particularly for organizations that are interested in freely sharing information and materials. Participants in this 90 minute webinar will learn about the current Creative Commons licenses and how they relate to copyright law.
LiveWebinar
The current technological and political landscapes have re-ignited conversations and concerns around digital security, privacy, and media literacy. A cross-departmental team of NCSU Librarians investigated what digital privacy means to students through user research and short-form pop-up programs. Branded as “Digital Life Decoded” they identified three specific issues that students were concerned about: hacking of personal information, consent for use of information, and understanding how their information would be shared.
LiveWebinar
This 90 minute webinar will include a discussion and demonstration of practical tools for online privacy that can be implemented in library PC environments or taught to patrons in classes/one-on-one tech sessions, including browsers for privacy and anonymity, tools for secure deletion of cookies, cache, and internet history, tools to prevent online tracking, and encryption for online communications.
LiveWebinar
One oft-overlooked aspect of making and makerspaces is its potential for empowerment, especially among populations that are otherwise marginalized or underrepresented. In this webinar, Lauren DiMonte and Sharona Ginsberg will discuss why making is important for these populations, and what libraries can do to ensure their makerspaces are safe spaces of diversity, inclusion, and accessibility

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