Literacy

Self-PacedeCourseCEUs
This course is not currently being offered as part of this year’s course schedule; however, for groups who have 20 or more individuals interested in taking the course, we can offer it exclusively to your organization! Gaming at the library refers to board, card, role-playing, and big games, not just digital video games. In this YALSA e-course, we'll educate non-gamers about what games are and introducing librarians to the many formats of hobby that engages teens in the community.
On-DemandWebinarFree!
Join Monroe County (Ind.) Public Library to learn about Read, Discuss, Meet, and Act: The Power of Words, a community-wide reading and discussion program series featuring the graphic novel "March." The program was the winner of the 2017 ALA Excellence in Library Programming Award.
On-DemandWebinarFree!
While most white educators would never describe themselves as being prejudiced, studies show that unconscious (implicit) bias is alive and well in educational settings. How can white educators, including librarians in school and public libraries, learn to not only notice their bias, but also act in ways that will promote and support racial equity? Join us for this important, and sometimes uncomfortable, conversation on how to address white racial bias and discrimination to create healthy, equitable learning environments.
On-DemandWebinarFree!
Computational thinking is a problem-solving process often associated with computer science, programming, and coding. However, the universal ideas behind computational thinking—decomposition, pattern recognition, and abstraction and algorithmic design—are concepts most children’s librarians and early childhood educators know. By exploring the relationship between early literacy and computational thinking skills, library staff can challenge themselves to think differently about the ways their work supports the whole child.
On-DemandWebinarFree!
Community members enter public libraries every day, hoping to complete life tasks many of us take for granted, but lacking the basic computer skills to accomplish them. DigitalLearn.org can complement the classes and one-on-one training your library staff are already providing. DigitalLearn.org is a collection of video-based tutorials to help inexperienced and low-level learners with computers and the internet. This free on-demand overview of PLA’s digital literacy tool for libraries includes specific information on how your library can start the process of creating its own DigitalLearn site.
On-DemandWebinarFree!
Attend the ALSC webinar, "Using the Every Child Ready to Read @ your library® Toolkit with Spanish-Speaking Communities" with Saroj Ghoting, Early Childhood Literacy Consultant, and Freda Mosquera, Freelance Writer.
LiveWebinarFree!
Are you trying to build a world of imagination without inciting a wild rumpus? Does your play environment foster skills for early literacy or for the monkey bars? Four Youth Services departments will lead a discussion of play space design and management. Bring your hits, your misses, and your burning questions to this informative exchange of ideas. A list of recommended vendors and play items will be provided.
LiveWebinarFree!
Are you trying to build a world of imagination without inciting a wild rumpus? Does your play environment foster skills for early literacy or for the monkey bars? Four Youth Services departments will lead a discussion of play space design and management. Bring your hits, your misses, and your burning questions to this informative exchange of ideas. A list of recommended vendors and play items will be provided.
LiveWebinarFree!
Are you trying to build a world of imagination without inciting a wild rumpus? Does your play environment foster skills for early literacy or for the monkey bars? Four Youth Services departments will lead a discussion of play space design and management. Bring your hits, your misses, and your burning questions to this informative exchange of ideas. A list of recommended vendors and play items will be provided.
LiveWebinarFree!
Passive programs can be a librarian’s dream or nightmare- less work during the program, but limited interaction with customers. A successful program can also prove difficult to track participation. Join a panel of experienced youth services librarians as they tackle the definition of a passive program, how to track participation and share fun examples of ways to engage staff, customers, and children.