STEM For Our Students

STEM

Volume 39, No. 2
Nov/Dec 2010

Highlighted in the issue is the first annual National STEM Video Game Challenge, which aims to motivate interest in student learning by tapping into youth passion for playing and making video games. To learn more about the challenge and educational opportunities through video games, you can read an interview with one of the challenge developers, Alan Gershenfeld, president and founder of E-Line Media.